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The borders between side and main quests is no strict one. The second group contain the missable sidequests which are not needed to complete the game but which are generally more rewarding and they usually give some interesting insights into the game's background story and give greater rewards. They often contain a lot information about the characters' motives and can impact the world in a much larger degree.
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The main quests which are unmissable and lead the player through the main story of the game. Quests are usually given to the protagonist by talking with characters in the world or by interacting with objects lying around in the world. The rewards vary from simple experience points to legendary artefacts, rare spells, collectibles or equipment. Since the Spellforce games are not only real time strategy but also have a role-play component it also includes quests, lots of them actually. Fullfilling quests is sometimes the fastest way to achieving your goals in Eo and getting information about background stories and relationships.